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==========================Grand Theft Auto: San Andreas==============================
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Grand Theft Auto: San Andreas
Game Type ........ : Modern Action Adventure
Origin ........... : PAL
Release Date ..... : Oct 26, 2004
Platform ......... : PS2
Media ........... : DVD
Filename ......... : GTA-San.Andreas.Multi5**
RARs ............. : Rar`s: 28x95.7MB, 1DVD: 2.59GB
Developer......... : Rockstar Games, Rockstar North
Also on .......... : PC | XBOX
Oficial Preview and Screens Presentet By GameSpot:
http://www.gamespot.com/ps2/action/gta4.../index.html
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San Andreas definitely lives up to the Grand Theft Auto name.
In fact, it's arguably the best game in the series.
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The Good
Tons of variety Well-written dialogue
Terrific casting Great surprises Same strong gameplay.
The Bad
Unstable frame rate Gang AI not too bright
Soundtrack could have been a bit better.
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How do you follow up a runaway success like 2001's Grand Theft Auto III? Rockstar
North responded a year later with GTA: Vice City, a game that took the gameplay of
its predecessor and expanded it considerably. At the same time, Vice City gave the
series an extensive and amazing stylistic makeover, drenching the experience in the
sights, sounds, and attitude of Miami, Florida from the mid '80s. So where do you go
from there? You take it statewide. Grand Theft Auto: San Andreas expands the series'
concept to encompass three entire cities, as well as the countryside between them.
The gameplay similarly expands, packing in some explosive set pieces and amazing
action-movie-like thrills while maintaining that same remarkably fun, freefom GTA feel.
In short, Rockstar has done it again. San Andreas definitely lives up to the
Grand Theft Auto name. In fact, it's arguably the best game in the series.
This latest installment takes place in 1992 in the West Coast-themed state of
San Andreas. San Andreas is an island containing three cities. You'll begin the game
in the city of Los Santos, which is based roughly on Los Angeles and consists of a
mixture of ritzy downtown areas and the gangland ghettos of South Central. San Fierro
is based on San Francisco, reproducing the real city's hilly terrain and ever-present
fog. The game's third city is Las Venturas, which is a great take on early-'90s
Las Vegas, complete with a strip full of casinos and the surrounding desert. While
one-to-one measurements against previous games in the series are difficult in
practice, San Andreas definitely feels like a much, much larger place than Vice City
ever did, but at the same time, the growth is handled intelligently. There are plenty
of things to do both in and out of the cities, which makes all this real estate matter.
While Grand Theft Auto III was inspired by movies like The Godfather and Vice City
took several pages from the Scarface playbook, San Andreas draws its inspiration
from the ghetto and gangsta struggle films of the early '90s. Movies like Menace II
Society and Boyz N the Hood are the clear influences here. In San Andreas, you play
the role of Carl "CJ" Johnson. The game opens with Carl returning to Los Santos after
spending the last five years in GTA III's Liberty City. But his homecoming isn't a
happy one--he's returning home because his mother has been killed. Carl isn't on the
ground for more than an hour before he's picked up by a pair of crooked cops and
thrown right back into the middle of the street life he left Los Santos to avoid.
Your first order of business in Los Santos is to put your set back on the map.
Your gang, the Grove Street Families, has fallen into disarray over the last five
years, and their influence is minimal at best. So you, along with the three other
leaders of the gang--the long-winded Big Smoke, the dust-smoking Ryder, and your
stubborn brother, Sweet--set out to take back the streets from your rivals, the
Ballas, who have turned to dealing crack to earn money and gain influence in the
hood. You set out on a series of missions to take back your territory, starting
small with things like spray-painting over other gangs' tags (which is one of the
many new types of actions that replace previous GTA games' more-generic hidden
package collecting here), but quickly moving up to drive-bys and other acts of
extreme gangsterism. But there's a whole lot more to San Andreas than just set
tripping.
Just when you think you're getting used to gang warfare, everything goes sour.
We're certainly not interested in spoiling the game's many interesting plot twists,
so we'll leave out the details, but it should suffice to say that you'll eventually
need to get the heck out of Los Santos. You wind up in the country outside the city,
where you'll encounter many more great characters and officially embark on your
quest to put right what's gone wrong. Once you get out of Los Santos, you won't
really have to worry about gang warfare for a while, and the game settles down
into a more GTA-like feel.
Like the previous games in the series, San Andreas features a fairly linear story
that takes you through the game's areas. You'll start off restricted to Los
Santos--something the story justifies by claiming that an earthquake has taken out
the bridges and roads that link Los Santos to the surrounding area--but it doesn't
take long to unlock the other two areas. The game also throws in some pretty great
surprises in the form of characters from previous entries in the series.
These characters tie the GTA games together really nicely, so while San Andreas
feels pretty different from the other games in the series, it still feels like you're
playing in the same universe.
As in the previous games, most of your progress is accomplished by completing
missions for a variety of individuals. These missions are oftentimes similar to
missions you've seen in previous games in the series. You'll drive people around,
take out specific individuals (an early mission gives you the straightforward
objective of beating up a crack dealer, for example), do drive-bys on your enemies,
and so on. But as you proceed through the game, the missions get crazier and crazier.
Along the way you'll pull off a daring casino heist, steal some wicked military
hardware, "take care" of plenty of Mafia bozos, and much, much more. The missions in
the game are a lot more exciting, on average, than they have been in some previous
GTA games. Additionally, the game is a lot better at spelling out what, exactly,
needs to be done. It does this with onscreen text that color-codes each specific
piece of a mission differently. Yet while the basics of the gameplay--taking on and
completing missions--are similar to past GTA games, there are plenty of details to
uncover, and plenty of new things to try.
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==================================_MURDER_===========================================
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