Steel yourself for an epic quest of vengeance that will drag you to the depths of depravity. Slaughter 170 different enemies with multiple weapon and armor power-ups in real time combat. Morph into different forms: bat wolf or mist!
In the sequel to BLOOD OMEN: Legacy of Kain, you jump into the world of Raziel, a member of Kain's vampire army. After defying Kain's authority, you were sentenced to damnation in the Lake of the Dead. Your body has been torn apart by water that acts like acid on vampires; you are merely a shell of your former self. As a member of the undead ranks, you have the ability to pass between the Spectral Plane and the Material Plane as you seek revenge on your former master. But you'll notice that the two realms are vastly different, as are your abilities in each, which you'll have to use to your advantage on your quest for vengeance. On both planes you'll find plenty of puzzles to solve, platforms to jump, and enemies to fight as you traverse through the two planes and hunt down Kain.
Soul Reaver 2 is a 3rd person adventure game, like the first game. The player controls the game from behind Raziel's shoulder, moving him in any direction, climbing, attacking, swimming, jumping and using specific abilities. Raziel can grip onto the sides of ledges, climb walls and his torn wings allow him to glide gently downwards. Raziel can shift through the "material" world into the "spectral" realm at will... but must find specific locations in order to shift back. The two realms mirror one another, with distortions which give access to new areas and platforms. Existing in the material world drains Raziel's life energy at a constant rate. Raziel must restore energy by consuming the souls of defeated enemies. Raziel no longer gains abilities from absorbing great souls and instead must imbue his Soul Reaver weapon by activating certain elemental temples. Once activated, various "elemental fonts" can be used to charge the Soul Reaver to specific attributes. Raziel can arm himself with a variety of other weapons including daggers, swords, axes, spears as well as the Soul Reaver and bare-handed claws.
You are the vampire Kain, the most evil figure ever to appear in a video game. Cloaked in stealth, you will move unseen through crowds, travel stories above the peasant herds on which you feed--leaping from rooftop to rooftop--and use mind control to overcome vampire-proof inventions. The combat choreography unfolds with dancelike precision as Kain engages armies of demons and humans alike. The comprehensive menu of unstoppable attacks, nimble combos, and special moves are designed to appeal to even the most jaded of fighting-game fans. The world that Kain moves through is a lushly detailed gothic environment that is not only gorgeous to the eye, but also alive with the soon-to-be-dead. The AI behavioral response makes peasants and enemies variously flee, take up arms, or remain unaware as Kain moves through crowds or charges, sword raised, into open areas.
Legacy of Kain: Defiance - Return to the dark intrugue of Nosgoth, where the vampire Kain pursues his fallen creation Raziel. Divided by their common enemies, the two heroes must fight to unravel the mystery of their destinies, as the fate of the world hangs in the balance. While their adversaries plot their destruction, Kain and Raziel must embark on a dark odyssey, which only one of them may survive.
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