July 1, 2004 - When Bill Murray relived Groundhog Day hundreds of thousands of times on end, we laughed at his plight and the comical way in which he dealt with it and that annoying insurance salesman. It's an interesting prospect: to be stuck in some sort of eternal temporal loop and to find yourself repeating the same set of time over and over and over again until you've experienced absolutely everything there is to experience. But how would that translate into a videogame and what would that game be like if there were all kinds of crazy samurai in it? Golly, look at what we have here!
This is where Way of the Samurai 2 comes in. It's not a typical videogame -- it's Groundhog Day played from the third-person! Somewhat more precisely, Way of the Samurai 2 is an uninteresting 30-page Choose Your Own Adventure book we're asked to reread dozens of times on end.
Any given round through can be one and a half to five hours long, depending on how it's played. The goal is not to beat the game, it's to beat it a thousand times in a thousand different ways to attain 14 endings, see every branch of every conversation, to acquire some 60 useless swords, and to unlock a few sets of totally superfluous clothing and faces for the next time through the loop. Unfortunately, like Groundhog Day and every Choose Your Own Adventure book, it always starts the same.
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